Reviewers criticized or had little praise for the core gameplay and controls. GamesRadar+ derided the loose, floaty physics engine, writing it caused cheap deaths. Eurogamer thought the premise showed promise and worked well as races started, but found it ultimately became messy, complicated, and convoluted. IGN lamented that the game was \"neither a full-fledged racer or an engaging snowboarder, but a shallow compromise of both.\" They also found the hoverboards were technically pointless when considering that Sonic is fast on his own. GameSpy described the gameplay design of racing, attacking opponents, and performing tricks as inconsistent: \"Most games quickly prioritize these actions for you based on results,\" they wrote, \"but Sonic Riders seems to yield similar results no matter what\".
You see, should you undergo the task of unlocking the full extent of Sonic Riders's awesomeness, you should be prepared to be here for quite a while. The game is great, but it's not perfect in the slightest. Its biggest fault is that it's hard as heck. 1e1e36bf2d